- I like Surface modeling more
- surface modeling is used to make cool shapes like spaceships
- parametric is used to better define those shapes
Spoiler alert I like surface modeling more. Honestly this is mainly because i'm more used to surface modeling more but I recognize the usefulness of parametric modeling and as I've used it more the faster I've been able to make things. I kinda wish I still had 3Ds max at home so I could keep messing with the software. Surface modeling is really useful for making cool shapes like that space ship we made last year, while parametric modeling is really good for getting details right in a model like smoothing out a plane or adding weird extensions or making the model more complex in general.
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Miles RomanHi, I am a student at Durham School of the Arts, and this blog will be documenting my experiences with my Game Design class. Categories
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May 2019
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