- I like Surface modeling more
- surface modeling is used to make cool shapes like spaceships
- parametric is used to better define those shapes
Spoiler alert I like surface modeling more. Honestly this is mainly because i'm more used to surface modeling more but I recognize the usefulness of parametric modeling and as I've used it more the faster I've been able to make things. I kinda wish I still had 3Ds max at home so I could keep messing with the software. Surface modeling is really useful for making cool shapes like that space ship we made last year, while parametric modeling is really good for getting details right in a model like smoothing out a plane or adding weird extensions or making the model more complex in general.
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'Let me preface this by saying I never like to admit when i'm struggling with anything, especially when it is about school but I feel like after the three day break of thanksgiving I've had a much harder time focusing in school. Its because of a few reasons such as my A.D.D. and just senior-itous. When I get super distracted during school it is basically a downward spiral of random thought followed by random thought that can be for some days impossible to get out of. On top of that I often get distracted with friends or conversations during class which is also pretty taxing on my efficiency to get things done. Lastly the main nail in the coffin is technology distractions (this is especially prevalent in our game design class) at home if I am given a difficult project to do I will generally just goof off on the internet for hours I'm sure everyone has done this at some point but It is all to easy to just start watching Youtube and never stop. Honestly nowadays school might need to start teaching students how they can stay on task during a school day.
For those who don't know what the difference between ADD and ADHD. https://www.healthline.com/health/adhd/difference-between-add-and-adhd This movie sucks, maybe that is partially because I have a bias against Assassins Creed, but it cannot be understated how much this movie sucks. Ill get the good stuff out of the way first. The movie does have lots of connections to the games though and seems to be faithful to the source material, the movie makes nods to a lot of the games plot, items and terminology such as the apple of Eden, the assassins spring knife gauntlets, the leap of faith, and how the assassins ring finger gets chomped off. That's all the positives I can think of. On to why this movie is garbage! For starters the visuals look dull throughout the movie, everything is plastered in this yellow overlay that honestly makes everything look like piss. The CGI sucks and is sometimes blatantly obvious. None of the characters are likable especially the main character who while we do get reasons to sympathize with him his performance is mediocre which makes his whole character seem bland. The movies pacing is so bad that on multiple occasions throughout the movie i got my phone out and began reading a more interesting web-comic, and I forgot that I was watching a movie. Assassins Creed got a 18% on rotten tomatoes, and a 5% from me. This is not worth the hour and 45 minutes it took to watch it.
staff!, Chosen by RT, et al. “Assassin's Creed.” Safe Haven (2013) - Rotten Tomatoes, www.rottentomatoes.com/m/assassins_creed/. |
Miles RomanHi, I am a student at Durham School of the Arts, and this blog will be documenting my experiences with my Game Design class. Categories
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