So this sketch has some history behind it, the specific knight shown here is a Heide Knight from a relatively semi popular game Dark Souls 2 and this specific knight is my favorite in the entire series. When I sat down to draw this I actually learned a little technique about my drawing style. It showed up when I was working on the right arm, I was using a larger brush to outline the arm which I planned to do for the rest of the image. The problem occurred when I took a step back to review my work I realized that the outline just made the image glaringly poor. Then I realized that my art style shines when I use smaller brushes the image just works better that way. So expect higher quality work from me in the future.
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During the past two years studying games I have certainly learned a lot about how the gaming industry works and functions. Personally when I get a job, I want to aim for the more artistic side of game design. I think I would like to be a graphic designer, a marketer, or conceptual artist. The main reason I want to be drawing instead of coding should be somewhat obvious to the people that know me. I hate coding. I can't seem to use or execute coding correctly. Now, I do know the importance of coding and why without it we wouldn't even be able to use a computer but writing code is not something that is coming naturally to me. On the other hand communication in general has been almost second nature for me. In the past two years and even before that I have worked with multiple groups on various things ranging from school work to personal projects. I feel like all that is good practice for future events building games.
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Miles RomanHi, I am a student at Durham School of the Arts, and this blog will be documenting my experiences with my Game Design class. Categories
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May 2019
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