This is the game that I am attempting to create in Unity with the little time we have left in school. Below is my first info graphic and pitch. Under the info graphic is some simple art that was designed to be the background for the game. I do plan on working on this game over the summer and I will try to post regular updates on how its going. So far I have managed to get a playable character up and running. The only problem right now is I cant figure out how to get the animations to work properly and the hit boxes are slightly off set but other than that its a workable demo and I am really exited on what I have been able to accomplish.
0 Comments
You should now be making good progress on your board games. For this blog post, discuss the parts of the project that have been particularly difficult for you. What did you do to overcome problems experienced both individually and as a team? Go into detail and include at least one graphic example of YOUR work towards completion of the project.
Over the course of this project, the toughest thing for me personally has been getting the card size proportions below done correctly. I just had a poor time getting all the alignments correct. I had problems with Photoshop and Illustrator working together. It was finicky. It took some patience but I eventually figured out what I needed to do. As for the group, staying on task in general and focusing on what needs to be done is a pretty reoccuring issue. This is true for my team and for me as well lately. As the producer, I need to keep everyone, including myself on task and working towards our goal and deadline. I feel as though we are doing well we just need to stay focused. |
Miles RomanHi, I am a student at Durham School of the Arts, and this blog will be documenting my experiences with my Game Design class. Categories
All
Archives
May 2019
|